Alan DESDOITS

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Game Designer / QA Tester

LUMINARY

Pitch of the game

Luminary is a toy about simulating asteroïds and planets gravity in space. Use your contrôls to influence them and see their behaviours.

image of the desktop game Luminary

Metrics

image of the desktop game Luminary

I worked as ...

On Luminary I worked on Unity as a programmer to create the gravity simulation system allowing the different celestial bodies to be attracted to each other. This was done using the formulas that govern our world today. I also created the particle systems and integrated the various visual and sound assets.

image of the desktop game Luminary