Alan DESDOITS

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Game Designer / QA Tester

SLING IT

Pitch of the game

Sling yourself through many dangers in this Zen yet challenging platform game! Get ready for increasingly difficult challenges in this colourful world.
Complete levels by slinging yourself, bouncing or flying! It's up to you to collect all the stars. But beware of twisting passages and sharp hazards. A simple one-finger game with many levels that will keep you entertained for hours!

image of the mobile game Sling It

Metrics

image of the mobile game Sling It

I worked as ...

On Sling It, i worked as Game Designer making the various documents needed to create the game. I designed the mechanics of "dash", collisions with walls, collectibles, etc.

I was also Level Designer and created about twenty levels directly in the software "Unity". Once again using Google tools to set an increasing difficulty corresponding to the progression of the player.
I created many element templates in Unity to make the creation of these levels faster.
I also tested the game a lot to make sure the game was bug-free on the release date.

image of the mobile game Sling It image of the mobile game Sling It image of the mobile game Sling It